πŸ”§How to configure

Disable boots in certain world

DisabledWorlds:
  - gameworld #World name
  - nether_world #Another world name

An infinite number of worlds can be entered.


Costomize selector entity

Selector:
  Name: '&3&lBoots selector' #Name of the entity.
  Entity: VILLAGER #Type of the entity.
  Baby: false #The entity should be a baby if possible.
  Actions: #Actions that are executed.
    - '[MENU] bootsbrowse'

A list of all available entities can be found here. Some things from the list are not available for your server version or cannot be used as an entity, for example ARROW.


Create, remove ore edit boots

1

Boots file

Open the Boots.yml in the EffectBoots folder located in the plugins folder.

2

Search boots

Search for boots you want to remove or edit. If you want to add new ones, you can simply copy existing ones and paste them with a different name. Please make sure you copy and paste them correctly!

3

Assign boots

For example, after you have created new boots, you have to give them to the player. To do this, you can use the integrated GUI (menu) function to assign boots to a player by clicking on them. To do this, open the Menus folder in the EffectBoots folder and either create a new menu or edit an existing one. If you have created or edited your menu, you must now use the SETBOOTS action under Actions. For example, if your boots are called RainyBoots, you assign them with the following action: [SETBOOTS] RainyBoots


Boots particle

To see all effect possibilities click on "How to use". To see all available particle effects: - Click here for the latest MC Version. - Click here for the legacy MC Version. (Replace the number 1.12.2 with your server version if it does not suit you)


Certain boots with permission

To get certain boots only with a certain permission you have to edit the menu (GUI) where you select the boots. Then you must use the [PERMISSION] action before the actions that this permission requires are executed. Example:


Set Boots leather color

Changing the color of leather boots is easy. Just add a double dot to the LEATHER_BOOTS material and then add the color. For example: LEATHER_BOOTS:YELLOW


Custom commands


Creating a menu (GUI)

To create a menu, you must create a new file in the EffectBoots/Menus/ folder, for example test.yml. You can open the menu either with the command /EffectBoots opengui test or with the action [MENU] test.


Fill item in menus (GUIs)

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