🔧How to configure
Welcome | Goodbye
Welcome:
Admin: #Rank name
Display: '&4%player% &6joined the lobby!' #The message that is displayed.
Permission: lobbysystem.admin #The permission you need to be announced.
VIP:
Display: '&6%player% &6joined the lobby!'
Permission: lobbysystem.vip
Player:
Display: '&7%player% &6joined the lobby!'
#If no permission is entered, this rank name is used as the normal
#rank, i.e. this is displayed each time a player joins / leaves.
Goodbye:
Admin:
Display: '&4%player% &6left the lobby!'
Permission: lobbysystem.admin
VIP:
Display: '&6%player% &6left the lobby!'
Permission: lobbysystem.vip
Player:
Display: '&7%player% &6left the lobby!'Random lobby
Other:
RandomLobby:
Filter: lobby #Only warps that start with this term.The LobbySystem only searches for warps that start with this word, for example if you have warps with the name lobby-1, lobby-2, lobby-3 the LobbySystem selects a random warp and so you end up in a random lobby.
Chat | Also with custom textures
To display custom textures ranks/prefixes in the chat, you need the ItemsAdder & PlaceholderAPI plugin! It is important that you follow the instructions provided by ItemsAdder! To display them in the chat, you must follow these steps. (No external chat plugin is required!)

Chat:
Global: #This chat format is used when you are not in a lobby.
Prefix: '%vault-prefix%' #Prefix that is displayed in the chat.
Suffix: '' #Suffix that is displayed in the chat.
Display: '%player%&r: %message%' #How the chat format is shown.
Admin: #Rank name
Prefix: '&7[&4Admin&7]'
Suffix: '&7[Boss]'
Display: '%player%&r: %message%'
Permission: lobbysystem.admin
VIP:
Prefix: '&7[&6VIP&7]'
Suffix: ''
Display: '%player%&r: %message%'
Permission: lobbysystem.vip
Player:
Prefix: '&7[&8Player&7]'
Suffix: ''
Display: '%player%&r: %message%'
#If no permission is entered, this rank name is used as the normal
#rank, i.e. this is displayed if the player has no permission.Tab | Also with custom textures
To display custom textures ranks/prefixes in the tab, you need the ItemsAdder & PlaceholderAPI plugin! It is important that you follow the instructions provided by ItemsAdder! To display them in the tab, you must follow these steps. (No external tab plugin is required!)

Tab:
Admin: #Rank name
Prefix: '&7[&4Admin&7]' #Prefix that is displayed before the name.
Suffix: '&7[Boss]' #Suffix that is displayed after the name.
Nametag: '&c' #The color used for the name is also used over the player's head.
Permission: lobbysystem.admin #Permission you need to get this rank.
Priority: 1 #Set the height in the tab of the rank the higher the further down.
VIP:
Prefix: '&7[&6VIP&7]'
Suffix: ''
Permission: lobbysystem.vip
Priority: 2
Player:
Prefix: '&7[&8Player&7]'
Suffix: ''
Priority: 3
#If no permission is entered, this rank name is used as the normal
#rank, i.e. this is displayed if the player has no permission.Scoreboard
Scoreboard:
Refresh: #Refresh rate in milliseconds.
Title: 60 #How quickly should the scoreboard title be updated?
Lines: 120 #How quickly should the scoreboard lines be updated?
Title: #Scoreboard title, if you enter more than one it will be updated in the speed you entered in Refresh Title.
- '&bLobbySystem 3'
- '&1LobbySystem 3'
- '&9LobbySystem 3'
- '&3LobbySystem 3'
Lines: #Scoreboard lines, with "||" in the same line you create another text in the same line, is updated after Refresh Lines.
- '&6Welcome to the server %player%!||&aWelcome to the server %player%!||&eWelcome to the server %player%!'
- '&6Your lobby: %lobby%'
- '&6Coins: &e%vault-economy%||&6Rank: %vault-prefix%'
- '&6Players in your lobby: &e%lobbyplayers%||&6Players in all lobbies: &e%lobbyallplayers%'Automatic repeating actions
AutoRepeat:
news: #Name of the group.
Repeat: 60 #In how many seconds it should repeat.
Actions: #The actions that are to be executed.
- '[ACTIONBAR] &aWelcome to the server, have fun!'
- '[MESSAGE] &aIf you have any questions, please contact support.'
newsbossbar:
Repeat: 120
Actions:
- '[BOSSBAR] &3This is a cool BossBar!#50#GREEN'Custom commands
CustomCommands:
hello: #Main command.
Aliases: #Other commands that execute the main command.
- hey
Actions: #Actions that are executed.
- '[MESSAGE] &aHello back!'
- '[ACTIONBAR] &6Hello back!'
sun:
Aliases:
- sunshine
Actions:
- '[PERMISSION] lobbysystem.sun#&cYou do not have permission for this.'
- '[COMMAND] /weather clear'
- '[MESSAGE] &aThe weather is beautiful again.'Create items
Items:
holyApple: #Item group name.
Slot: 3 #Item slot.
Name: '&6Holy Apple' #Item display name.
Material: APPLE #Item material.
Glow: false #Makes the item glow. (Enchant effect)
Amount: 1 #Item amount.
Actions: #Actions that are executed.
- '[CONSOLE] give @p minecraft:golden_apple 1'
- '[MESSAGE] &6Have fun with the Holy Apple.'
Lore: #Item lore.
- '&2Right-click on the item.'Creating a menu (GUI)
To create a menu, you must create a new file in the LobbySystem3/Menus/ folder, for example test.yml. You can open the menu either with the command /LobbySystem opengui test or with the action [MENU] test.
Slots: 9 #How many slots should the menu have? (9, 18, 27, 36, 45, 54)
Title: Lobby switcher #Menu title.
Items: #The items that are displayed in the menu.
lobby1: #Item group name.
Slot: 3 #Item slot.
Name: '&aLobby 1' #Item display name.
Material: NETHER_STAR #Item material.
Glow: false #Makes the item glow. (Enchant effect)
Actions: #Actions that are executed.
- '[COMMAND] /lobbysystem warp lb1'
Lore: #Item lore.
- '&ePlayers: %lobbyplayers-lb1%'
lobby2:
Slot: 6
Name: '&aLobby 2'
Material: NETHER_STAR
Glow: false
Actions:
- '[COMMAND] /lobbysystem warp lb2'
Lore:
- '&ePlayers: %lobbyplayers-lb2%'Create own pets
Pets can only be created via menus (GUIs)!
enderman: #Name of the pet.
Slot: 12 #Item slot.
Name: '&aEnderman' #Item display name.
Material: ENDERMAN_SPAWN_EGG #Item material.
Actions: #Actions that are executed.
- '[CLOSE]'
- '[BUY] 0###[EQUIP:pet] enderman' #Actions to set this entity as pet. (MUST BE THE SAME AS PET NAME)Animated items in GUI
bedwars: #Item group name.
Slot: 13 #Item slot.
Name: '&aBedWars' #Item display name.
Material: RED_BED,3;GREEN_BED,3 #Material,seconds;Next Material
Actions:
- '[COMMAND] /lobbysystem warp bedwars'
- '[CLOSE]'
Lore:
- '&8Test lore'
Fill item in menus (GUIs)
fill: #Item group name.
Slot: -1 #Item is set everywhere where there is no item.
Name: '&r' #Item display name.
Material: GRAY_STAINED_GLASS_PANE #Item material.Create a jumppad (Launchpad)

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